《黎明杀机》1.0.4更新内容解析攻略

更新时间:2022-04-10 02:12:32作者:佚名

《黎明杀机》1.0.4更新内容解析攻略

  《黎明杀机》在今天迎来更新,具体更新了哪些方面呢?下面小编就为大家带来《黎明杀机》1.0.4更新内容解析攻略,一起来看看吧!

《黎明杀机》1.0.4更新内容解析攻略

  1.0.4更新日志

  更新大小:531.0MB

  【新内容】

  -人类额外服装(每位人类多一套新的服装)

  -人类加入动作(键盘1、2键,手柄十字键向上和向下)

  -中文&俄文已上线

  -为冷风农场系列增加了新地图

  -增加了对改档狗的检测机制

  【平衡】

  -关卡设计&调整来减少无敌房现象

  -增加了随机出现的窗口障碍物

  -夹子已经不能两个放在非常近的位置了(双夹套路GG)

  【BUG修复】

  -修复了冲向出口的同时被夹子夹住也可以直接逃生的问题

  -修复了地窖还不可见就可以听见风声的问题

  -修复了在远处可以看见柜子内部的问题

  -修复了柜子对夹子布置的影响

  -修复了一些情况下模型透过雾显得太过清晰

  -修复了被脏电锯锯倒后只能治疗一半的BUG

  -修复了人类和屠夫的模型合体的问题

  -修复了玩家从自定义局回到房间时导致房主无限载入的BUG

  -修复了玩家在准备状态下离开自定义房间时,导致房间不会有倒计时的问题

  -修复了一些可以通过人类和夹子刷分的情况

  -修复了一些拔线也不会掉豆的情况

  -修改了一些得分标准

  -修改了地窖在固定地图的出现频率

  -修复了血网中有时候会出现的不能加点的“黑洞”

  1.0.4 - Patch NotesFEATURES & CONTENT

  Additional Survivor Customization Items (one set per Survivor)

  Survivor Gestures (1 & 2 on Keyboard, D-Pad Up & D-Pad Down on Controller)

  Russian & Chinese Localization

  New Coldwind Farm Map (Fractured Cowshed)

  Increased support for catching players tampering with game files

  BALANCE

  Level design & art adjustments to reduce infinite window loops

  Added dynamic spawning of window blockers

  Removed the possibility to place bear trap really close (or on top) of each other

  BUG FIXES

  Fixed escaping of the level when running towards the exit and caught in a bear trap

  Fixed hatch noise being audible even if the hatch is invisible

  Fixed locker interior being visible in the distance

  Fixed locker blocking placement of bear traps

  Fixed some issues with objects appearing too clearly through fog and in low-end

  Fixed issue with chainsaw add-ons making it impossible to fully heal a survivor

  Fixed some cases where the survivor used killer customization parts when entering a private lobby

  Fixed returning to a lobby from a private match causing an infinite load for the Host

  Fixed countdown not occurring in private lobby if a party member leaves while readied-up

  Fixed some cases where bear traps could be farmed for points by survivors

  Fixed some cases where players would not lose pips (disconnect penalty) while exiting an active game

  Fixed scoring event localization

  Fixed hatch appearance frequency on certain maps

  Fixed black nodes appearing on the blood web (and force regenerate invalid blood webs)