索尼承诺将“增加PS5主机供应”
2023-01-31
更新时间:2022-04-10 03:40:34作者:佚名
破坏领主装备特殊效果有哪些?想来很多朋友都还不是很清楚吧,所以呢小编今天给大家带来的就是破坏领主特殊装备效果代码大全,需要的朋友不妨进来看看。
+100% 移动速度
{
"EffectId": "movespeed",
"EffectName": "ar_movespeed_2",
"Parameters": [{
"semantic": "SpeedPercentInt",
"value": 100
}]
},
+36% 普攻每击生成怒气
{
"EffectId": "rage_per_strike_percent",
"EffectName": "ac_rage_per_strike_percent_9",
"MaxStack": 1,
"Parameters": [{
"semantic": "ResourcePercentInt",
"value": 36
}]
}
+17% 耐力回复间隔缩短
{
"EffectId": "stamina_regeneration_percent",
"EffectName": "unique_mag_stamina_regeneration_percent",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "ResourcePercentFloat",
"value": 17.79
}]
}
+3秒 怒气保持时间
{
"EffectId": "rage_conservation_time",
"EffectName": "implicit_rage_conservation",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DurationFlatInt",
"value": 3
}]
}
+200% 魔力与怒气互转时间缩短
{
"EffectId": "transfer_time_percent",
"EffectName": "implicit_negative_transfert_time",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DurationPercentInt",
"value": 200
}]
},
+100% 怒气和魔力消耗降低
{
"EffectId": "rageandumbra_cost_percent",
"EffectName": "ar_rageandumbra_cost_percent_1",
"MaxStack": 1,
"Parameters": [{
"semantic": "ResourcePercentFloat",
"value": 100
}]
},
+200% 魔力回复
{
"EffectId": "umbra_regen_percent",
"EffectName": "ac_willpower_regeneration_1",
"Parameters": [{
"semantic": "ResourcePercentFloat",
"value": 200
}]
},
+90% 全局吸血
{
"EffectId": "life_leech_percent_global",
"EffectName": "g_life_leech_percent_global_3",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DamagePercentFloat",
"value": 90
}]
},
+200% 护盾回复速率
{
"EffectId": "forceshield_regeneration_percent",
"EffectName": "ar_forceshield_regeneration_percent_pts_1",
"Parameters": [{
"semantic": "DefenseRegenerationPercentFloat",
"value": 200
}]
},
+200% 所有技能冷却时间缩减
{
"EffectId": "skill_cooldownreduction_percent",
"EffectName": "ar_skill_cooldownreduction_percent_1",
"MaxStack": 1,
"Parameters": [{
"semantic": "DurationPercentFloat",
"value": 200
}]
},
+3000% 掉宝率
{
"EffectId": "magic_find",
"EffectName": "unique_omaley_magic_find_2",
"bDefault": 1,
"Parameters": [{
"semantic": "ResourcePercentFloat",
"value": 3000
}]
24% 几率将异常状态传播给被击中目标周围的敌人
{
"EffectId": "ailment_spread",
"EffectName": "unique_curse_ring_ailment_spread_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "ChanceFlatFloat",
"value": 24.54
}]
}
控制免疫
{
"EffectId": "cc_immunity",
"EffectName": "unique_abolition_act_cc_immunity_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "PossibilityInt",
"value": 1
}]
}
你技能提供的buff效果提高 +64%
{
"EffectId": "skills_buffs_intensity",
"EffectName": "unique_firstmen_skills_buffs_intensity_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "ConversionRateFloat",
"value": 64.89
}]
}
你的攻击造成虚弱
{
"EffectId": "force_weakness_roll_on_attack_skills",
"EffectName": "unique_searing_song_weaknesschance_override_on_attacks_skills_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "PossibilityInt",
"value": 1
}]
}
100% 每击施加不洁标记的几率
{
"EffectId": "cast_deathmark_on_hit",
"EffectName": "unique_untainted_cast_deathmark_on_hit",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "TriggeredSkillSelector",
"value": 0
}, {
"semantic": "PossibilityInt",
"value": 1
}]
}
当敌人身上的虚弱状态叠满+1%层时,释放一发暗影新星,造成AOE暗影伤害
{
"EffectId": "shadow_nova_on_weakness_stacks",
"EffectName": "unique_genesis_shadow_nova_on_weakness_stacks_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "TriggeredSkillSelector",
"value": 0
}, {
"semantic": "PossibilityInt",
"value": 1
}]
}
当敌人身上的诅咒叠满+1%层时,在其位置释放黎明壁垒,治疗你和你的盟友
{
"EffectId": "sacred_ground_on_cursed_stacks",
"EffectName": "unique_genesis_sacred_ground_on_cursed_stacks_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "TriggeredSkillSelector",
"value": 0
}, {
"semantic": "PossibilityInt",
"value": 1
}]
+200% 暴击伤害
{
"EffectId": "criticaldamage_pts",
"EffectName": "w_global_critical_strike_damage_1",
"Parameters": [{
"semantic": "DamagePercentInt",
"value": 200
}]
}
+200% 暴击几率值
{
"EffectId": "criticalchance_score_percent",
"EffectName": "implicit_glocal_critical_chance_belt",
"bDefault": 1,
"Parameters": [{
"semantic": "CharacteristicScorePercentInt",
"value": 200
}]
},
+59 暴击几率值
{
"EffectId": "criticalchance_score",
"EffectName": "ar_criticalchance_score_6",
"MaxStack": 1,
"Parameters": [{
"semantic": "CharacteristicScoreInt",
"value": 59
}]
该武器所有类型伤害+25%
{
"EffectId": "local_damage_percent_all",
"EffectName": "local_damage_2h",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DamagePercentFloat",
"value": 25
}]
},
+78-121 物理伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_physical",
"EffectName": "slow_w_local_damage_flat_physical_7",
"MaxStack": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 78
}, {
"semantic": "DamagesFlatInt_Max",
"value": 121
}]
},
+58-101 撕裂伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_rend",
"EffectName": "slow_w_local_damage_flat_rend_6",
"MaxStack": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 58
}, {
"semantic": "DamagesFlatInt_Max",
"value": 101
}]
},
+82-116 神圣伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_sacred",
"EffectName": "slow_w_local_damage_flat_sacred_7",
"MaxStack": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 82
}, {
"semantic": "DamagesFlatInt_Max",
"value": 116
}]
}
+122-208 火焰伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_fire",
"EffectName": "unique_envy_fire_damage_weapon_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 122
}, {
"semantic": "DamagesFlatInt_Max",
"value": 208
}]
}
+61-128 毒素伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_toxic",
"EffectName": "unique_edict_toxic_damage_weapon_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 61
}, {
"semantic": "DamagesFlatInt_Max",
"value": 128
}]
}
+20-60 闪电伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_lightning",
"EffectName": "unique_flintlock_local_damage_flat_lightning",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 20
}, {
"semantic": "DamagesFlatInt_Max",
"value": 60
}]
}
+23-39 冰霜伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_frost",
"EffectName": "unique_driftwood_local_damage_flat_frost_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 23
}, {
"semantic": "DamagesFlatInt_Max",
"value": 39
}]
},
+69-105 以太伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_umbra",
"EffectName": "unique_staff_umbra_damage_flat_2",
"MaxStack": 1,
"bDefault": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 69
}, {
"semantic": "DamagesFlatInt_Max",
"value": 105
}]
}
+43-66 神圣伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_sacred",
"EffectName": "fast_w_local_damage_flat_sacred_8",
"MaxStack": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 43
}, {
"semantic": "DamagesFlatInt_Max",
"value": 66
}]
}
+40-58 暗影伤害至该武器基础伤害
{
"EffectId": "local_damage_flat_shadow",
"EffectName": "fast_w_local_damage_flat_shadow_7",
"MaxStack": 1,
"Parameters": [{
"semantic": "DamagesFlatInt_Min",
"value": 40
}, {
"semantic": "DamagesFlatInt_Max",
"value": 58
}]